﻿package mortal.component.gconst
{

    public class UpdateCode extends Object
    {
        public static var EUpdateCodeNULL:int;
        public static var EUpdateCodeTest:int;
        public static var EUpdateCodeBossDrop:int;
        public static var EUpdateCodeBossDropGroup:int;
        public static var EUpdateCodeDress:int;
        public static var EUpdateCodeLoginPushBag:int;
        public static var EUpdateCodeBagTidy:int;
        public static var EUpdateCodeBagUseDrug:int;
        public static var EUpdateCodeBagClientGet:int;
        public static var EUpdateCodeBagUseItem:int;
        public static var EUpdateCodeBagDestroyItem:int;
        public static var EUpdateCodeSellItemToSystem:int;
        public static var EUpdateCodeBagSplit:int;
        public static var EUpdateCodeUseDrugBag:int;
        public static var EUpdateCodeShopBuyItem:int;
        public static var EUpdateCodeBagMove:int;
        public static var EUpdateCodeShopPanicBuy:int;
        public static var EUpdateCodeMount777:int;
        public static var EUpdateCodeTask:int;
        public static var EUpdateCodeTaskAndGuide:int;
        public static var EUpdateCodeZazen:int;
        public static var EUPdateCodeCollectFashion:int;
        public static var EUPdateCodeFashionOutOfDate:int;
        public static var EUpdateCodeGift:int;
        public static var EUpdateCodeLevelGift:int;
        public static var EUpdateCodeDefenseCopy:int;
        public static var EUpdateCodeSunBath:int;
        public static var EUpdateCodeDefenseDropAdd:int;
        public static var EUpdateCodeBossDropDirToBagDir:int;
        public static var EUpdateCodeMedalLoginPush:int;
        public static var EUpdateCodeMedalAdd:int;
        public static var EUpdateCodeLastHitBossDrop:int;
        public static var EUpdateCodePeaceBossDrop:int;
        public static var EUpdateCodeGetTodayOnlineReward:int;
        public static var EUpdateCodeFlopGift:int;

        public function UpdateCode()
        {
            return;
        }// end function

    }
}
